Privacy
Lune is made by Joshua Distler. This is what the app keeps and what it sends.
On your device
Your settings, your progress, your best times and your rings are saved on your device. If you are signed in to iCloud, Apple syncs them between your devices in your own iCloud account. We cannot see them.
Game Center and purchases
Scores and achievements go to Apple’s Game Center, and the leaderboards show your Game Center name. Purchases are handled by Apple. We never receive your payment details, only whether a purchase went through.
Gameplay data
Unless you turn it off in Settings, under Share Gameplay Data, Lune sends anonymous events about how the game is played: which course you started, finished or left, where the marble was lost, whether a hint was used, which settings you changed, which marble and controls you use, and the type of device, the system version and the app version. Each install has one random number, made by the app, so that one player’s events can be told apart from another’s. It is not your name, your email, your iCloud account or your advertising identifier, and it is not linked to any of them.
This goes to Mixpanel, which stores it for us. We ask it not to keep your location. We use it only to see which courses are too hard, too easy or broken. We do not sell it, share it with anyone else, use it for advertising or combine it with other companies’ data. We keep it for up to two years, after which Mixpanel deletes it automatically.
Turning the switch off stops it at once and throws away what was waiting to be sent. The choice follows you to your other devices on the same iCloud account.
Children
Lune does not ask for or collect anyone’s name, contact details or location.
Changes and contact
If this changes we will update this page and the date above. Questions: use the form on the support page.